{"id":2897,"date":"2020-09-30T15:00:00","date_gmt":"2020-09-30T13:00:00","guid":{"rendered":"https:\/\/userpages.uni-koblenz.de\/~digitalmedia\/?p=2897"},"modified":"2020-09-30T15:00:00","modified_gmt":"2020-09-30T13:00:00","slug":"gamedesign-os-im-winter-2020-21","status":"publish","type":"post","link":"https:\/\/wp.uni-koblenz.de\/digitalmedia\/2020\/09\/30\/gamedesign-os-im-winter-2020-21\/","title":{"rendered":"Gamedesign &#8211; OS im Sommer 2020"},"content":{"rendered":"\n<p>Im Sommersemester 2020 hat die Veranstaltung Gamedesign wegen der Corona-Pandemie unter erschwerten Bedingungen online stattgefunden. Nach einem Pitch in den ersten Sitzungen haben sich die folgenden Teams gebildet und den favorisierten Konzepten folgend sechs unterschiedlich gelagerte Computerspiele entwickelt:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Ear-Trainer (Jan Herschel, Milena Marx)<\/li><li>Racer (Benjamin Epp)<\/li><li>CoviD 19 Memes (Tim Eisenb\u00fcrger, Anita Sch\u00e4fer)<\/li><li>Feuer vs. Eis (Ken Neubacher,  Alya Zantout)<\/li><li>Geist-Spiel (Leo Manfred Dietz, Leon Uwe Endris, Lena Ihlo, Karl Knickelmann, Lukas Thinnes)<\/li><li>JnR-Shooter (Nico Winkler)<\/li><\/ul>\n\n\n\n<p>Impressionen zu den einzelnen Games folgen hier in K\u00fcrze &#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Im Sommersemester 2020 hat die Veranstaltung Gamedesign wegen der Corona-Pandemie unter erschwerten Bedingungen online stattgefunden. Nach einem Pitch in den ersten Sitzungen haben sich die folgenden Teams gebildet und den favorisierten Konzepten folgend sechs unterschiedlich gelagerte Computerspiele entwickelt: Ear-Trainer (Jan Herschel, Milena Marx) Racer (Benjamin Epp) CoviD 19 Memes (Tim Eisenb\u00fcrger, Anita Sch\u00e4fer) Feuer vs. [&hellip;]<\/p>\n","protected":false},"author":820,"featured_media":2275,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18],"tags":[66,67,142,143],"class_list":["post-2897","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-2020-sommersemester","tag-gameart","tag-gamedesign","tag-unity","tag-unreal-engine"],"_links":{"self":[{"href":"https:\/\/wp.uni-koblenz.de\/digitalmedia\/wp-json\/wp\/v2\/posts\/2897","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wp.uni-koblenz.de\/digitalmedia\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wp.uni-koblenz.de\/digitalmedia\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wp.uni-koblenz.de\/digitalmedia\/wp-json\/wp\/v2\/users\/820"}],"replies":[{"embeddable":true,"href":"https:\/\/wp.uni-koblenz.de\/digitalmedia\/wp-json\/wp\/v2\/comments?post=2897"}],"version-history":[{"count":0,"href":"https:\/\/wp.uni-koblenz.de\/digitalmedia\/wp-json\/wp\/v2\/posts\/2897\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/wp.uni-koblenz.de\/digitalmedia\/wp-json\/wp\/v2\/media\/2275"}],"wp:attachment":[{"href":"https:\/\/wp.uni-koblenz.de\/digitalmedia\/wp-json\/wp\/v2\/media?parent=2897"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wp.uni-koblenz.de\/digitalmedia\/wp-json\/wp\/v2\/categories?post=2897"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wp.uni-koblenz.de\/digitalmedia\/wp-json\/wp\/v2\/tags?post=2897"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}